My Hopes for Zelda Mobile

mastersword

I don’t consider myself a mobile gamer. I have some time-killers I play on the train, but I still struggle to see mobile gaming as “real gaming.”

But The Legend of Zelda is making the leap to mobile devices later this year and I’ll be on board for that. MORE ZELDA! Still, this version needs to feel as big as the franchise, especially on the coattails of Breath of the Wild, while adopting a mobile formula that encourages habitual use. Some features and functions that I’d love to see include:

Daily puzzles. The Legend of Zelda is legendary for its challenging puzzles- there are 120 shrines to solve in Breath of the Wild. With the breadth of functionality offered by mobile devices from touch screens to gyroscopic/movement-based controls, puzzle innovation is nearly endless and can be varied enough to not feel repetitive. Give me a new challenge every day

Real World integration. Hyrule is a HUGE place and I want to feel like I’m exploring it in the real world. Much like walking hatches eggs in Pokemon Go, I’d like my daily physical activity to translate to my mini hero in-game. Do I need to walk 3 miles to get to Zora’s Domain and unlock new puzzles? Bring me my running shoes and let’s go on a quest!

Link as a secondary character. I’d be less critical of it as a Zelda game and more delighted I get to play alongside my favorite characters and themes. Let me customize my own sprite who interacts with Link in my own story. Maybe Link is my silent sensei, training me to protect Hyrule so he can retire. Or maybe he needs me to rescue him! I love playing as Link, but I’m craving my own adventure. Mobile would be a perfect platform to try this kind of alternative story formula since it’s not a traditional vehicle for Zelda games and players’ expectations for mobile games are vastly different than console. There could even be an opportunity for microtransactions to buy new character features, clothes or accessories.

molduga

Selfies! It’s mobile! Come on. Those Wind Waker selfies were adorable and hilarious. Nintendo could drive engagement and promotion with a selfie feature that’s easily sharable to social.

What do you want to see in a mobile Zelda game?